Development - Timeline

Planned Dead End Content

PRE-ALPHA

PROGRESS: 0.01%

 The 'basics' Customised server integration (e.g. only rank 10+, only PC, competitive mode (no self revives) Two modes, survival (rounds) and timed (endless zombies, difficulty increases per minute) Team types implemented: Solo, Squad (4 Player) and HELL (20 player) Most-if-not-all perks completed (not perk machines, only their effects Kickass menu screen At least 3-4 maps (some challenges) Mystery Box</li> All current guns in Militant sync to DEAD END</li> </ul>

ALPHA

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<ul> Pack-A-Punch (with modules)</li> Hellhounds</li> Glory kills (aka Finishers)</li> Lootboxes (with 80+ skins people submitted and already uploaded), also for Finisher animations</li> 5 wonder weapons ('Death of Orion', 'Wunderwaffe', 'Thundergun', 'Raygun' and 'The Excalibur')</li> All perks (in their machines)</li> 4-7 more maps (mostly challenge maps)</li> Supporter's map, gives Donators skin and Donator's map.

(Map is currently undecided. When released it will cost 10 Robux)</li> Introduction of skins in lootboxes</li> More mechanics (e.g. slide-jump, maybe dolphin dive )</li> More guns</li> </ul>

BETA

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<ul> New huuuge zombies map, BURIED (Resolution 1295)</li> BURIED map exclusive wonder weapons</li> BURIED map exclusive perks</li> <li>BURIED map exclusive guns</li> <li>Paralyzer and Ray Gun Mark <font style="font-family:Georgia;">II </li> </ul>

Future Releases and Updates <ul> <li>More maps</li> <li>More guns</li> </ul>

Release Schedule

Please Note:
 * Dead End will be developed after Militant is Developed.


 * This is list shows Major Tests and Milestones for both Militant and Dead End.
 * Because of 'Life' Development is taking longer than usual so Expect Delays.