Power Ups/Perks

Perk-a-Cola's
 * Juggernog [NEW!]
 * 2500
 * Take 2 more hits from zombies before going down.
 * Double Tap Root Beer (II)
 * 2000
 * Increase you weapon's fire rate and shoot twice the amount of bullets per shot. (Ex: a shotgun that shoots 4 pellets will fire 8 instead)
 * Speed Cola
 * 3000
 * Your weapon reloads 50% faster than normal. Additionally increases how fast
 * Speed Cola
 * 3000
 * Your weapon reloads 50% faster than normal. Additionally increases how fast
 * Quick Revive
 * 1500 (500 solo)
 * Reduces the amount of time it takes to revive a fallen teammate by nearly 50%. Additionally, when in solo it grants an extra life after going down, at the expense of your perks. This means you will have to buy quick revive again for another life. (maximum of 3 uses before the machine can no longer be used)
 * Stamin-Up
 * 2000
 * Increases the player movement speed while doubling the time you can sprint.
 * PhD Flopper [NEW!]
 * 3000
 * Negates all hazard damage, (self made explosions and fall damage) and granting the ability to create an explosion upon hitting the ground when dolphin diving.
 * Deadshot Da i quiri [NEW!]
 * 1500
 * Reduces bullet spread while firing weapons from the hip. Also doubles damage
 * Deadshot Da i quiri [NEW!]
 * 1500
 * Reduces bullet spread while firing weapons from the hip. Also doubles damage
 * Reduces bullet spread while firing weapons from the hip. Also doubles damage
 * Electric Cherry
 * 2000
 * Upon reloading, the shock wave centered on the player will emit in a small radius. The shock aura will stun nearby zombies and deal damage to them based on how much ammo was in the mag when reloading. (less bullets in mag causes more damage)
 * Widows Wine
 * 4000
 * Replaces the player's standard grenades with special web grenades. (carry up to 10) When hit by a zombie a blast will render all nearby enemies unable to move for a short period of time. Each instance of this consumes 1 web grenade, which can be recovered by killing webbed zombies.
 * Who's Who
 * 2000
 * When the player is downed with this perk they will respawn be given a chance to revive themselves. However you are only given a starting pistol (as if you just entered the game) and a short period of time to revive your downed counterpart. Failing to do this (taking too long or dying in this mode) will render the player dead, either ending the game waiting until the next round to respawn.
 * Tombstone
 * 3000
 * While the player is down they will have the option to die out immediately. Doing so will spawn the tombstone powerup, which can only be picked up by the player who did this action. Picking up said powerup will replace your inventory with everything that was lost upon death.
 * Vulture's Aid Elixir
 * 3000
 * Gives the player special vision that shows important places through walls.
 * While the player is down they will have the option to die out immediately. Doing so will spawn the tombstone powerup, which can only be picked up by the player who did this action. Picking up said powerup will replace your inventory with everything that was lost upon death.
 * Vulture's Aid Elixir
 * 3000
 * Gives the player special vision that shows important places through walls.
 * Gives the player special vision that shows important places through walls.

and powerups) Also, killing zombies has a chance to drop either some ammo or points. Additionally, a few zombies will appear to be emitting a green-like mist. Killing those zombies will drop the mist on the ground, allowing the player to stand in it which will render them invisible to all enemies, forcing them to seek other targets.
 * Tuff Brew Beer
 * Increases the effective bullet speed, range of all weapons, (reduces damage falloff) and the amount of zombies bullets can pierce through. (number not know yet)
 * Hammer Hands
 * Repair barriers at twice the speed while, also applying two boards instead of one at a time. An additional effect is that it allows the player to create 7 boards (instead of the standard 6 boards) and boards made by a hammer hands user takes longer to be broken down by enemies.
 * Deep Impact
 * Effectively increases melee damage, range, and speed by 2x. Also grants auto melee to the player. (holding melee button will cause you to attack as fast you can)
 * Pronaid
 * Crouch, slide, and prone faster. Gain reduced recoil while proning. When going prone infront of perk machines, the player receives 500 points instead of the normal 100.
 * Candolier Bandit
 * Grants 2-4 permanent extra magazines (based on weapon type) to the player's ammo stock. Also gives an additional lethal and tactical. (+1 grenade, monkey bomb, +1 web grenade etc.)
 * Ammo-Mattic
 * 10000
 * Spawns the Max Ammo powerup.
 * Wonderfizz 2.0
 * 2000
 * Dispenses a random perk upon being purchased.
 * }
 * Candolier Bandit
 * Grants 2-4 permanent extra magazines (based on weapon type) to the player's ammo stock. Also gives an additional lethal and tactical. (+1 grenade, monkey bomb, +1 web grenade etc.)
 * Ammo-Mattic
 * 10000
 * Spawns the Max Ammo powerup.
 * Wonderfizz 2.0
 * 2000
 * Dispenses a random perk upon being purchased.
 * }
 * 2000
 * Dispenses a random perk upon being purchased.
 * }